Friday, 21 February 2014

Catch up and game design

I finally managed to make it to class and chat with the team/mentor! It's really helped, as I've hit a snag with this project. This week I was assigned some tasks and I'm grateful for that, especially with all my other modules. One was to create a "British-y" moodboard:


Some stereotypes, current issues/portrayals, and famous conceptions (BBC shows, Geordie Shore...)

I've also been told to try back up my characters. Sure I want to go ahead and start drawing, but I need the facts to back up the research behind the sketches. Otherwise how can I argue for my project?

Finally, a suggestion was made that I design a British-style game, and therefore create the characters for it. This idea sits well with the fact that I was worried about genre-type characters, I can now design a world which could have various British qualities co-existing without the need to worry theres an elderly knitting lady in a FPS environment.

Next post will be more detailed game ideas. I have an idea budding, will flesh it out and present to the group next week for feedback.

Some links with humour for me, later:

"The Most British Things", all humour, all very British: http://www.buzzfeed.com/robinedds/the-most-british-things-that-have-ever-happened

I know it's unprofessional to relink Wikipedia, but this list is a pretty comprensive one of British humour and it's themes: http://en.wikipedia.org/wiki/British_humour

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